JURNALEDUKASIAJURNALEDUKASIA
EDUKASIA Jurnal Pendidikan dan PembelajaranEDUKASIA Jurnal Pendidikan dan PembelajaranLow mathematical literacy among Indonesian students, as indicated by PISA results, highlights the need for innovative and contextual learning media that connect mathematics with real-life situations. This study aimed to develop and examine the feasibility and practicality of E-Colands (Electronic Comic of Peatlands) as a mathematics learning medium for junior high school students in Central Kalimantan. The research employed a research and development method using the ADDIE model, limited to the Analysis, Design, Development, and Implementation stages. E-Colands was designed as a digital comic integrating mathematical literacy tasks with peatland contexts encountered in students daily lives. Product feasibility was assessed through expert judgment by material and media experts using Likert-scale validation instruments. Practicality was evaluated through student response questionnaires administered to 75 students from grades VII, VIII, IX selected through purposive sampling. The results showed a very high level of feasibility, with validation scores of 91.25% from material experts and 89.29% from media experts. Students responses indicated good practicality, with an overall score of 80.49%, especially in language clarity, media design, and ease of use. These findings suggest that E-Colands is a valid and practical learning medium to support contextual mathematics learning and enhance students mathematical literacy.
The development of e-colands (Electronic Comic of Peatlands) was declared valid and practical for improving junior high school students mathematical literacy.The product obtained high feasibility scores from both material and media experts, and positive responses from students regarding its usability.While the e-colands showed promise, further research is needed to assess its long-term impact on student learning and to explore its effectiveness in diverse educational settings.
Future research should investigate the effectiveness of e-colands on a larger scale, encompassing schools with varying characteristics, to determine its broader impact on student mathematical literacy. Expanding the interactive features within e-colands, such as incorporating exploratory tasks, reflective questions, and simulations, could enhance student engagement and promote deeper understanding of mathematical concepts. Furthermore, studies should explore the integration of e-colands with classroom discussions and teacher support to create a more holistic learning experience, addressing the limitations identified in student motivation and ensuring effective implementation of Realistic Mathematics Education principles. Finally, developing e-colands for other mathematics materials and investigating the influence of visual design, storyline, and ethnomathematics context on student literacy could provide valuable insights for creating more impactful and culturally relevant learning resources.
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