UNIBUNIB
Journal of Applied Linguistics and LiteratureJournal of Applied Linguistics and LiteratureThe effect of COVID-19 outbreak to education is in form of a shift of classroom-based instructions to online technology-based practices. To respond to the needs of technology-based instructional activities, this study developed interactive multimedia utilizing online technology-based platforms featuring Moodle and Thinglink to enhance students comprehension in listening. This is a Research and Development involving fifty-three students of English literature study program in a state university in North Sumatera as object of the study. This study applies the ADDIE model to develop interactive multimedia learning. Purposive sampling was used to collect the samples for analysis. Tests, questionnaires, and interviews were designed and employed to collect the data. Material and media experts carried out the validation of the product. The paired samples t-test and independent samples t-test were utilized for data analysis. The outcomes are interactive multimedia using Moodle and ThingLink, complete with its tutorials, practices, and tests to listening comprehension. Interactive multimedia featuring Moodle and ThingLink was deemed practical to use and effectively increased the students listening comprehension according to the results of the material and media experts validation and student response questionnaires.
This research produces interactive multimedia for learning listening comprehension courses.The developed interactive multimedia using student-centered learning methods involves students bringing up some characteristics, such as responsibility, creativity, initiative, honesty, and motivation in learning.The steps carried out in this research have proven the benefits of applying Moodle and Thinglink in Listening class in the EFL context, demonstrating its effectiveness in improving students listening skill.
Further research could investigate the long-term effects of using this interactive multimedia on students listening comprehension skills beyond the immediate study period. Additionally, exploring the adaptability of this multimedia approach to different learning contexts, such as varying class sizes or diverse student backgrounds, would be valuable. Finally, future studies could focus on integrating artificial intelligence (AI) features into the multimedia to provide personalized feedback and adaptive learning experiences, potentially enhancing student engagement and learning outcomes. These investigations will contribute to a more comprehensive understanding of how technology can be effectively leveraged to improve listening comprehension skills in English language education, ultimately preparing students for success in a globalized world.
- Digital literacy of preservice science teacher - IOPscience. digital literacy preservice science teacher... doi.org/10.1088/1742-6596/1157/2/022058Digital literacy of preservice science teacher IOPscience digital literacy preservice science teacher doi 10 1088 1742 6596 1157 2 022058
- Engineering students’ readiness for online learning amidst the COVID-19 pandemic: Scale validation... researchsquare.com/article/rs-374991/v1Engineering studentsAo readiness for online learning amidst the COVID 19 pandemic Scale validation researchsquare article rs 374991 v1
- Journal of Applied Linguistics and Literature. developing interactive multimedia enhancing students listening... ejournal.unib.ac.id/joall/article/view/30158Journal of Applied Linguistics and Literature developing interactive multimedia enhancing students listening ejournal unib ac joall article view 30158
| File size | 412.13 KB |
| Pages | 17 |
| DMCA | Report |
Related /
WIDYADHARMAWIDYADHARMA Adopsi game video sebagai media pemahaman bahasa bagi pembelajar muda terbukti efektif dan efisien. Efisiensi ini terlihat dari konten game yang menyediakanAdopsi game video sebagai media pemahaman bahasa bagi pembelajar muda terbukti efektif dan efisien. Efisiensi ini terlihat dari konten game yang menyediakan
UNIFLORUNIFLOR Data kuantitatif dikumpulkan melalui tes pra dan pasca untuk mengukur efektivitas Role-Play dalam meningkatkan kelancaran, akurasi, dan kepercayaan diriData kuantitatif dikumpulkan melalui tes pra dan pasca untuk mengukur efektivitas Role-Play dalam meningkatkan kelancaran, akurasi, dan kepercayaan diri
DCCDCC Kesimpulan menunjukkan bahwa esensi temuan penelitian ini dapat digunakan untuk berkontribusi pada pengembangan pengajaran bahasa Inggris. Melalui analisisKesimpulan menunjukkan bahwa esensi temuan penelitian ini dapat digunakan untuk berkontribusi pada pengembangan pengajaran bahasa Inggris. Melalui analisis
GERAKANEDUKASIGERAKANEDUKASI Selain itu, integrasi pendidikan anti-korupsi ke dalam kurikulum secara holistik dan berkelanjutan, serta keterlibatan aktif mahasiswa dalam desain danSelain itu, integrasi pendidikan anti-korupsi ke dalam kurikulum secara holistik dan berkelanjutan, serta keterlibatan aktif mahasiswa dalam desain dan
GERAKANEDUKASIGERAKANEDUKASI Perpustakaan, sebagai pusat manajemen pengetahuan, memainkan peran strategis dalam mendukung kualitas institusional dengan memberikan akses informasi,Perpustakaan, sebagai pusat manajemen pengetahuan, memainkan peran strategis dalam mendukung kualitas institusional dengan memberikan akses informasi,
1001TUTORIAL1001TUTORIAL Pelatihan model dilakukan menggunakan bahasa pemrograman R dengan penerapan penghalusan Laplace. Hasil: Model Naive Bayes mencapai akurasi 77,66%, sensitivitasPelatihan model dilakukan menggunakan bahasa pemrograman R dengan penerapan penghalusan Laplace. Hasil: Model Naive Bayes mencapai akurasi 77,66%, sensitivitas
IIMSIIMS Penelitian tindakan kelas ini menyimpulkan bahwa penggunaan media kartu kata efektif meningkatkan keterampilan membaca permulaan siswa kelas 1 SD. KondisiPenelitian tindakan kelas ini menyimpulkan bahwa penggunaan media kartu kata efektif meningkatkan keterampilan membaca permulaan siswa kelas 1 SD. Kondisi
INDRAINSTITUTEINDRAINSTITUTE 1 sebagai kelompok kontrol (34 siswa) dan kelas 7. 2 sebagai kelompok eksperimen (34 siswa). Teknik pengumpulan data menggunakan pre-test dan post-test,1 sebagai kelompok kontrol (34 siswa) dan kelas 7. 2 sebagai kelompok eksperimen (34 siswa). Teknik pengumpulan data menggunakan pre-test dan post-test,
Useful /
UNIBUNIB Word, Dolby On, Nitro Pdf. The module consists of 3 main components, namely the introductory, core, and closing sections. This study uses R&D methods withWord, Dolby On, Nitro Pdf. The module consists of 3 main components, namely the introductory, core, and closing sections. This study uses R&D methods with
1001TUTORIAL1001TUTORIAL The development of the food and beverage industry demands innovation in efficient and reliable packaging processes. Conventional cup sealing machines oftenThe development of the food and beverage industry demands innovation in efficient and reliable packaging processes. Conventional cup sealing machines often
PENCERAHPENCERAH Pemerintah Kota Surabaya berupaya mendekatkan layanan kepada masyarakat dan meningkatkan kemudahan akses terhadap layanan administrasi. Penelitian iniPemerintah Kota Surabaya berupaya mendekatkan layanan kepada masyarakat dan meningkatkan kemudahan akses terhadap layanan administrasi. Penelitian ini
PENCERAHPENCERAH Analisis data menggunakan metode triangulasi meliputi analisis dokumen kebijakan, statistik investasi, dan wawasan wawancara. Hasil penelitian menunjukkanAnalisis data menggunakan metode triangulasi meliputi analisis dokumen kebijakan, statistik investasi, dan wawasan wawancara. Hasil penelitian menunjukkan