UNIBUNIB

Jurnal Kumparan FisikaJurnal Kumparan Fisika

Literature studies show that there are physics concepts in traditional games that can be integrated into physics learning. These concepts are explored through descriptive and experimental research. This research will explore and analyze physics concepts in Bengkulu folk games assisted by video tracker software, especially in game Lompek Kodok. Lompek Kodok is a game played by throwing ceramic shards and then jumping with one foot on a square that has been drawn on the ground. This game is similar to game Engklek in Java. Assisted by Tracker software, minimum throwing speed can be found out so that ceramic shards enter each square. The game Lompek Kodok can be used in physics lessons, especially projectile motion. Teachers can design student worksheets by carrying out scientific investigation activities, recording these activities, and analyzing them using a video tracker software.

Based on the results and discussion, it can be concluded that there is a physics concept in Lompek Kodok, namely projectile motion.Using tracker software helps to clearly visualize the motion of the Gundu and determine its initial speed.The largest initial speed value is when throwing to the fifth stair, and the smallest when throwing to the second stair.The Lompek Kodok game can be developed as a physics teaching material using an ethno-STEM approach assisted by Tracker software.

Penelitian lanjutan dapat dilakukan dengan memvariasikan jenis pecahan keramik (Gundu) yang digunakan dalam permainan Lompek Kodok untuk menganalisis pengaruh massa dan bentuk terhadap lintasan parabola dan kecepatan awal lemparan. Selain itu, studi lebih mendalam mengenai pengaruh sudut lemparan terhadap jarak tempuh Gundu dapat dilakukan dengan menggunakan perangkat lunak Tracker untuk mendapatkan data yang lebih akurat. Selanjutnya, pengembangan perangkat pembelajaran berbasis Lompek Kodok yang terintegrasi dengan pendekatan STEM (Science, Technology, Engineering, and Mathematics) dapat dilakukan untuk meningkatkan minat dan pemahaman siswa terhadap konsep fisika, khususnya gerak parabola. Penelitian ini juga dapat diperluas dengan mengkaji permainan tradisional lain di Bengkulu dan menganalisis konsep fisika yang terkandung di dalamnya, sehingga dapat memperkaya khazanah bahan ajar fisika berbasis kearifan lokal. Terakhir, evaluasi efektivitas penggunaan perangkat pembelajaran Lompek Kodok dalam meningkatkan hasil belajar siswa perlu dilakukan melalui penelitian kuantitatif dan kualitatif untuk memastikan bahwa pendekatan ini benar-benar memberikan dampak positif terhadap proses pembelajaran fisika.

  1. ANALYSIS OF PHYSICS CONCEPTS IN FOLK GAME ‘LOMPEK KODOK’ ASSISTED BY VIDEO TRACKER SOFTWARE... ejournal.unib.ac.id/kumparan_fisika/article/view/31393ANALYSIS OF PHYSICS CONCEPTS IN FOLK GAME AoLOMPEK KODOKAo ASSISTED BY VIDEO TRACKER SOFTWARE ejournal unib ac kumparan fisika article view 31393
Read online
File size667.62 KB
Pages8
DMCAReport

Related /

ads-block-test