NASKAHACEHNASKAHACEH

Jurnal Pengabdian BangsaJurnal Pengabdian Bangsa

This community service activity aims to implement a guidance service model for kindergarten children through active play based on physical education and supported by digital technology at TK IT Peusijuk Hate. This program was initiated due to the limited integration of guidance services, physical activity, and technology in early childhood education. The implementation employed training and mentoring approaches for teachers, combined with active play activities designed according to childrens developmental needs. Data were collected through observation, interviews, and documentation. The results indicate that the implementation of active play-based guidance services supported by digital media improves childrens social-emotional development, participation, and self-regulation. In addition, teachers at TK IT Peusijuk Hate showed increased competence in integrating guidance principles into physical education activities. In conclusion, the program effectively strengthens guidance services for kindergarten children through the integration of physical activity and digital technology.

The implementation of guidance services through active play, supported by physical education and digital technology, has proven effective in enhancing childrens social-emotional development and teacher competence.This integrated approach, embedding guidance principles into structured physical play, fosters emotional regulation, cooperation, and positive behavior in a natural learning environment.Ultimately, this study underscores the importance of developmentally appropriate approaches that integrate physical activity and technology to strengthen guidance services in early childhood education.

Berdasarkan temuan penelitian ini, penting untuk mendorong pengembangan model layanan bimbingan yang lebih terintegrasi di lembaga pendidikan anak usia dini. Penelitian selanjutnya dapat difokuskan pada pengembangan aplikasi digital interaktif yang dirancang khusus untuk mendukung layanan bimbingan berbasis permainan aktif, dengan mempertimbangkan kebutuhan perkembangan anak dan prinsip-prinsip pedagogi yang sesuai. Selain itu, perlu dilakukan studi lebih lanjut untuk menginvestigasi dampak jangka panjang dari layanan bimbingan berbasis permainan aktif terhadap perkembangan sosial-emosional anak, serta efektivitasnya dalam mengatasi masalah-masalah perilaku yang umum terjadi pada anak usia dini. Terakhir, penelitian dapat diperluas dengan melibatkan berbagai konteks lembaga pendidikan anak usia dini, termasuk lembaga yang memiliki karakteristik dan sumber daya yang berbeda, untuk menguji generalisasi temuan dan mengidentifikasi faktor-faktor yang mempengaruhi keberhasilan implementasi model layanan bimbingan terintegrasi ini.

  1. Home Page. home page foundation profit organization govern digital object identifier system behalf agencies... Doi.OrgHome Page home page foundation profit organization govern digital object identifier system behalf agencies Doi Org
  1. #emosional anak usia#emosional anak usia
  2. #physical education#physical education
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