JURNALFKIPUNTADJURNALFKIPUNTAD

Jurnal Akademika KimiaJurnal Akademika Kimia

Conditions of the Covid-19 pandemic require teachers and students to innovate starting from the preparation, process, and assessment of learning. This study aims to design and determine the relevance and consistency of Lithium application learning media for high school students on chemical equilibrium in the form of e-modules as a solution to reduce misconceptions. This type of research is a part of research and development (R&D) starting from product design to determining its theoretical relevance and consistency by experts. The product produced is in the form of an e-module on chemical balance material using Android with the Lithium application which is used by students in online learning during the Covid-19 pandemic. The instrument used was a questionnaire on the feasibility of learning media, the suitability of the material, and the Lithium application. The results of the evaluation of the media expert validator and the material expert respectively obtained the value of relevance and consistency of 3.15 (valid); 3.00 (valid); and 3.65 (very valid). This means that the Lithium application can be used as an online learning medium by utilizing Android as a solution to reduce high school students misconceptions of chemical equilibrium material.

The relevance and consistency of Lithium application learning media were validated theoretically by media and material experts, achieving average values of 3.These results indicate the suitability of the Lithium application for use as an online learning medium on Android.Ultimately, the application serves as a viable solution to mitigate misconceptions among high school students regarding chemical equilibrium material.

Penelitian lebih lanjut dapat dilakukan untuk menguji efektivitas Lithium application dalam mengurangi miskonsepsi siswa secara empiris melalui studi eksperimen dengan kelompok kontrol. Selain itu, pengembangan media pembelajaran berbasis Lithium dapat diperluas ke materi kimia lain yang dianggap sulit dipahami oleh siswa, seperti stoikiometri atau termokimia, untuk meningkatkan pemahaman konsep secara menyeluruh. Terakhir, penelitian dapat difokuskan pada pengembangan fitur interaktif dalam aplikasi Lithium, seperti simulasi atau kuis, untuk meningkatkan keterlibatan siswa dan memfasilitasi pembelajaran yang lebih aktif dan menyenangkan, sehingga dapat meningkatkan efektivitas media pembelajaran dalam jangka panjang.

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