OJS INDONESIAOJS INDONESIA

SIBATIK JOURNAL: Jurnal Ilmiah Bidang Sosial, Ekonomi, Budaya, Teknologi, Dan PendidikanSIBATIK JOURNAL: Jurnal Ilmiah Bidang Sosial, Ekonomi, Budaya, Teknologi, Dan Pendidikan

The purpose of this study was to determine the effect of the guessing game technique on students vocabulary knowledge at the seventh grade of a state Islamic Junior High School (MTsN). This study employed a quantitative method and a quasi-experimental design, with a sample of 63 students divided into experimental and control groups. The experimental group was taught using the guessing game technique, while the control group received traditional instruction. Data were collected through pre-tests and post-tests and analyzed using a t-test. The results indicated a significant increase in vocabulary scores for the experimental group compared to the control group, with a moderate effect size of 1.0. Therefore, it can be concluded that using the guessing game technique significantly improves students vocabulary knowledge.

This study demonstrates that the guessing game technique is an effective method for enhancing students vocabulary knowledge.The implementation of guessing games not only made learning more engaging but also resulted in a statistically significant improvement in vocabulary scores among the experimental group.The findings support the use of interactive and playful learning strategies in vocabulary instruction to foster a more effective and enjoyable learning experience.

Further research could explore the long-term effects of using guessing games on vocabulary retention and application in different contexts, such as reading comprehension and writing. Additionally, studies could investigate the optimal design and implementation of guessing games, considering factors like game complexity, group size, and the type of vocabulary targeted. Finally, it would be beneficial to examine the effectiveness of combining guessing games with other vocabulary learning strategies to create a more comprehensive and multifaceted approach to vocabulary instruction, potentially leading to even greater gains in students language proficiency.

  1. TEACHING ENGLISH VOCABULARY BY USING GUESSING GAME TO THE FIFTH GRADE STUDENTS 117 PALEMBANG | Yuliani... jurnal.um-palembang.ac.id/englishcommunity/article/view/769TEACHING ENGLISH VOCABULARY BY USING GUESSING GAME TO THE FIFTH GRADE STUDENTS 117 PALEMBANG Yuliani jurnal um palembang ac englishcommunity article view 769
  1. #control group design#control group design
File size453.51 KB
Pages10
DMCAReportReport

ads-block-test